           Modify Damage settings for Grand Prix/World Circuit
           ===================================================

This is a command-line equivalent of GPDAMED by Martin Granberg. Change into
the directory where you keep your GP.EXE and type gpcdamed you will get
something like this:
     GPCDamEd version 0.1 (Nov  5 1995) (GPTools version 0.9) MS C/C++ 8.00
     wall-damage=1792 car-damage=1792 wall-stall=7424 car-stall=8192

The numbers represent the probability of either damage to the car occuring
or the engine stalling, when any car (be it the players or a computer car)
hits a wall or another car. The numbers range from 0 to 32767, with 0 making
damage/stalling very likely and 32767 making the car almost indestrutable.

IMPORTANT! This program should be regarded as being in beta, ie. probably
okay but not exhaustively tested.

You can set the values by doing "gpcdamed -set A,B,C,D", where A through D
are those numbers in order, for example:
     > gpcdamed -set 1000,750,32767,32767
     GPCDamEd version 0.1 (Nov  5 1995) (GPTools version 0.9) MS C/C++ 8.00
     wall-damage=1792 car-damage=1792 wall-stall=7424 car-stall=8192
     News values:
     wall-damage=1000 car-damage=750 wall-stall=32767 car-stall=32767
will mean that you are more likely to damage a wing if you hit something,
but will probably never suffer stalling the engine. You can restore the
default values with "gpcdamed -default".
As I mentioned, these values affect both you and the AI cars. If you make
stalling too likely, you will see a lot of retirements as the computer isn't
very clever and does tend to bump into things a lot.

My thanks to both Martin Granberg for writing the interactive version of
this tool, and to Craig Heath for some of the other technical info used.
GPCDamEd currently only works with version 1.05 executables.